With regard to gameplay, the obvious choice would be taking a leaf from Jedi Fallen Order, and its Souls-like approach to combat. This setting would help to keep the game nostalgic, showing characters, factions and places that are immediately recognizable, while also providing quite a bit of freedom for the writing team as they have a 20-year span of time to work with. A potential new Jedi Academy game could use Luke's Academy as a consistent backdrop, acting as a hub for the Jedi player-character to return to between missions.Įach mission could function similarly to Jedi Academy's, with Luke tasking the player to find a certain Jedi-related object, save a group of civilians against an Empire Remnant faction, or help out some familiar faces with their own issues. Between its recent introduction in Book of Boba Fett, and its eventual destruction as seen in Force Awakens/Last Jedi, there's about 24 years to play around with.Īs fans have seen in The Mandalorian, this new era can give writers a lot of freedom in what characters they use, and where they choose to set their stories. As fans haven't seen much of it in canon Star Wars yet, this setting has an unlimited amount of potential. The core idea of Jedi Academy, that Luke is sending an Apprentice on missions across the galaxy for training, is the perfect backdrop for a new Star Wars game. RELATED: Phil Lord And Chris Miller Open Up About Solo: A Star Wars Story Firing Its story and mission structure may seem pretty disorganized, but the core idea of Jedi Academy is excellent, and should definitely be brought to a modern Star Wars game. While it could just be the nostalgia talking, many fans still play Jedi Academy today, with its multiplayer arena mode being a particular highlight. Though its combat was highly praised, adding a few new mechanics to the already-acclaimed combat of its predecessor, the game's disjointed and farcical story was heavily criticized, along with the game's poor voice work and disappointing graphics.īut there are many fans out there who still remember this game fondly.
On paper, Star Wars: Jedi Academy seems like a fan's dream come true, but in reality, the game lacked a great deal of polish, and wasn't met with the best critical reception. Along the way, the player will meet some familiar Star Wars faces, all the while leveling up their decent range of Force powers, and choosing what type of lightsaber combat style they prefer. The general formula of the game sees the player hop between planets, going on various daring missions for Luke. While the game retained its predecessor's lightsaber combat, it decided to take a step away from Kyle Katarn, instead choosing to put the player in the shoes of a new Jedi recruit, on their way to Luke's Jedi Academy.
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Being part of the long-running Jedi Knight series of games, and being the direct sequel to the innovative Jedi Outcast, Jedi Academy had to deliver upon its predecessors intuitive, brilliant lightsaber combat, while also providing a story that built upon the legacy of fan-favorite character Kyle Katarn. When it released in 2003, Star Wars: Jedi Academy had a surprising amount of expectations to live up to. The Unfulfilled Potential of Star Wars: Jedi Academy
RELATED: Why These Star Wars: Visions Shorts Deserve Their Own Series With a recent Book of Boba Fett episode showing the canon humble beginnings of Luke's academy, it seems like the perfect time to bring back some of the ideas from Jedi Academy. Though it certainly had its rough edges, and wasn't considered to be as ground-breaking as its predecessor, Star Wars Jedi Knight II: Jedi Outcast, Jedi Academy offered an interactive glimpse at one of Star Wars' most interesting time periods, when Luke Skywalker began his Jedi Academy. It was at this time that some of the best Star Wars games were released, such as Knights of the Old Republic, Battlefront, and Star Wars: Jedi Academy. With the prequels releasing in fairly quick succession, and merchandise filling the shelves in toy stores once again, Star Wars was having a sort-of renaissance in the public conscious. Though the franchise suffered a "Dark Age" in the 90s, the early 2000s heralded a new golden era for Star Wars.